PB& Games · A one-person studio · Founded 2026
Warlords: Deckbuilding Autobattler
Every card is an army. Draft outlandish card packs, drop squads, spells and siege engines straight onto a living battlefield, then slam End Turn and watch the clash resolve. Solo, or online co-op for up to 4 warlords.
Coming to Steam Early Access, November 2026. Windows, macOS and Linux.
The game
You do not play cards into a lane. You put an army on the ground.
Warlords is a roguelite deckbuilder that resolves like a battle instead of a duel. Each card you drop becomes a squad of soldiers, a spell, a trap or a siege engine, exactly where you placed it. Wall a chokepoint. Screen your archers. Flank the line. Then commit, and the whole field moves at once.
Every run opens with a draft. Armored legions, spider broods, walking bombs, con artists, love sorcery, splitting slimes — three themed packs become your entire card pool, and even your commander is assembled from what you picked. No two runs build alike.
What is in the box
Counted straight out of the build, not off a press release. The fact sheet shows the rest.
The studio
PB& Games is one person.
Paul Booth. Founded in 2026, no office, no roadmap deck. The name is a sandwich joke — Paul Booth &, and whatever the studio makes next goes in the blank. The logo has a bite taken out of it every time the game boots.
Design, code, balance, audio pipeline, store pages and this website: one pair of hands, built in Godot, shipped in public with playtesters reading over its shoulder.
Est. 2026 · One person · Godot · Windows, macOS, Linux